Architecture is the Making of Possibilities

The way people see the world around them directly shapes their behavior, modulates activity and affects lifestyle. Architecture in the broadest sense of the term, encompasses building and landscapes, art and object-making, and the digital realms of today’s social spaces where people spend time in a perceived reality that has a lasting impression on the mind.

In today’s complex world of global economy, information flow, and shrinking natural resources, architecture must be able to push cultures forward, rather than responding only to the past or present; it holds the responsibility to progress our race toward a better future. The focus of the architectural project must go beyond the quick solution of a single problem so often constructed in the mass-produced market of our time. This reduction of architecture to product sales has a critical impact on society which affects the health of culture and the well being of the human environment. The current role of the architect must escape the containment of servitude to profit-minded production and return to inspiring the artistic want of humanity while maintaining a stewardship of our planet. The architect must operate outside the bounds of society in order to sustain a vision of possibly tomorrows. In this sense, the architect is an observer, studying all patterns of knowledge and information enabling him or her to make critical insertions into the fabric of society. It is these interruptions which have the capability of altering one’s perspective.

Architecture, in this sense, becomes more than buildings or the design of spatial sequences. It expands to include music, the arts and sciences, mathematics and philosophy. It is understood through media such as film, television, the internet and digital communities. If one recalls an experience of a place seen in a cinematic event, for example, one has the spatial qualities of the experience impressed into the mind. The image of architecture becomes what is understood as architecture. In the perceptions of the mind, the virtual and physical blend, and they affect the point of view without privilege of one over the other. These impressions, either good or bad, have lasting outcomes on the individual, and when multiplied throughout communities and cities create the very fabric of architecture itself. Using perception as an interactive medium, it is my ambition to explore the realms of idea, image, and habitable space with the intention of adjusting the viewpoint.

MASH-ARKT